Melee attacks feel a bit underpowered and use the same animation regardless of the equipped weapon, though the finishers are awesomely gruesome, if a bit limited. The gunplay feels like it should and the weapons respond well and feel appropriately weighty. From the first encounter to the last the combat feels exciting and the controls are responsive and crisp. On your quest to find Elizabeth it is not long before trouble finds you and fighting is the only way out. The heavy religious overtones do a great job of depicting a world where faith is absolute and listening to the conversations of the people in the city will hint at the danger present in any lack of faith.
The way the game presents the inequality of the races and the troubles of the working class are well done, but feel a bit flat against the rest of the narrative. Beneath the surface there are troubles brewing. But not everything is as wonderful as it seems.
In Columbia the people are just normal citizens going about their utopian like lives. Not hard since everyone in Rapture was trying to kill you. The people that inhabit this world are similarly more colorful and interesting. The general feel of Columbia is much more open and airy than the dark and cramped confines of Rapture and are represented in gorgeous colorful graphics. Rather than exploring the depths of the sea in the underwater world of Rapture players are instead sent to the floating city of Columbia to walk among the clouds. I am glad to say that Bioshock Infinite is no different. Moving through the world may involve sending dozens of poor souls to meet their maker, but it is all done in the context of the story. Just a nice, fluid adventure game with tons to do.Īt its core the Bioshock series has always been more about story than FPS action. None of the twitchy, frantic MW/CoD craziness, people screaming at each other online, etc. As it stands if you want to shoot something and then melee it at close range you have to stop the action, sort through a menu, make sure you get the right thing equipped to the right button, then get back into the action.įinally, Autosave needs to happen every 3 mins at least, but it doesn’t so save, save, save! If you like RPG’s or are looking for an enjoyable, relaxing game, Skyrim is it. bow & arrows, sword & shield, magic) needs to be easier. What I don’t like: The menu interface is cumbersome. What I like: Looks great on XBox, huge world to explore, able to play the game the way I want to there are challenging moments and puzzles, and the AI seems to react in a realistic way. But, after a few nights of solid gaming I can say that Skyrim won’t disappoint. I wasn’t sure that I’d like it and even worried I’d been suckered into my purchased by marketing. I placed my order for this item due to the huge hype and media surrounding it.